Wednesday, August 12, 2009

Heroic badge gear.

Since I'm twinking my lock out with enchants and potions.... I may as well go all the way.

Cashed in some heroic badges for the Relic spellcaster trinket, the Relic cloth shoulders, and the Relic staff. Those un-familiar with Relic gear... you trade a truckload of badges for a shiny beige colored magic item. This item is "Account bound" and can be freely emailed to ANY character on your server on your account. It's always level 1, so this limits the enchants one can place on it. The gear is also super-malleable. On a level 1 character, the staff would be +3 int +2 Sta and +1 spell power. On a level 80 character, the same staff would become +45 Int +40 Sta +95 spell power and +25 Crit rating. Nice eh? An item that levels with you!! The staff works for any Priest + Warlock + Druid + Mage and possibly Elemental Shaman twink you'd want to build.



Still, I'll probably buy one more piece of Relic gear for my Shaman + Feral Druid + Rogue + Paladin. I'm thinking the mace since its gives a good melee boost at every level. Since my shaman does alot of melee. I can't help wanting a 1H + shield.

Why? My wife plays her mage kinda haphazard. I have a level 80 mage and you can do almost all of your fights without letting things get into melee range. Burnt to a crisp at my feet or sheeped and frozen several yards away. Melee is for Melee classes. Her? Different playstyle altogether. One quick blast to pull, and then she exchanges spells at point blank range. She'd be a good Warrior. It also makes her an odd Mage. When I step in to heal or nuke, it makes my Elemental shaman the tank + healer + nuker. THAT is a tough road to travel. I should switch to Enhancement spec and bulk up on armor. That way I can use the same play style and partner up better.

REBORN on the Alliance Side

Okay. Playing a PvP Affliction lock on the horde side was hella fun. Heck, I can say I made a great bunch of friends playing there. But, life moves on and I'm doing more things with my kids and wife on our common Alliance server.

Wednesday. Level 11 Warlock on Eonar. Since patch 3.2 came out they reduced mounts to 4g cost at level 20. That's just plain giving it way. They've also reduced Epic land mounts to level 40 and scaled back the level to learn flying to level 60. Rapid progression to 70? More lich king exposure?? Blizzard has to be up to something.

That weekend I put my new lock thru 9 levels. The Deadmines were broken so I had to earn the flaming horse thru outdoor quests and just plain grinding mobs. Seems Naxxramas, Ulduar, and the Argent Tournament are the only instances that were working as intended. Daily Heroic instances in WotLK were broken. So was Shadowfang keep and Scholomance. The new patch was a bit much. Every major patch makes content inside instances unstable.

More later. Got my Horse by Sunday.