Friday, February 29, 2008

Flaming Death!!

Okay, so the Warlock Lv40 mount isn't as monumental as it would appear. Still, you can't stare a gift-horse in the mouth. Especially mine! The push from level 38 to 40 took ONE gaming session. PvP time builds up lots of bonus XP. After facing twinked-out bloodthirsty Alliance killers, yetis and ogres were no match whatsoever. Okay, so I did get crushed by some ogres in the castle, but the respawn rate in Alterrac ruins was pretty nuts. Also, I was trying to blaze thru the castle without pausing to drink/eat to full mana. The quest was orange and intended for a group. Still, dying wasn't anything new to this warlock. As long as I accomplished the mission. I died trying to train out of the castle, btw. Not a smart plan. Just that anxiousness to get to level 40.

Soon enough, I turned in the Crown of Will, 3 ogre heads, 1 human head, another ogre head, and some necklace for the final push to 40. A very grisly set of contents, but XP is XP. I can roleplay the Horde delivery boy.

I could have gotten some more PVP in before hitting 40. Even some more tokens accumulated. But this dude is tired of walking. It's a free horse and the spurs cost me 55 silver + some time with a guildie.

Now I'm riding in Style. The level 40 gear + Howl of Terror are a huge upgrade in PvE grinding. I also have Dark Pact for nearly unlimited mana. Gonna focus on level 40-48 grind now. 4000 Kills safely under my belt.

Wednesday, February 27, 2008

Brackets

Now I should try to get as many tokens as possible before moving up to the next rank in the Battlegrounds. Level 48-49 players are a tough lot.

Battleground difficultys change by level

10-19 Twink Heavy

20-29 Sparse ( AB Opens up )

30-39 Twink Heavy

40-49 Unknown

50-59 Unknown ( AV Opens up )

60-70 Top Bracket Very tough
  • T4-T6 sets being used by raiding guilds
  • S1-S3 Arena Sets used by full-time PVP players
Lv70 Arena Battles No room to hide. No room for slack. Vent + a very good partner. Resilience and Stamina are king here. Otherwise you are critted to death quickly. Fully geared Arena Players are deadly. Currently, I'm three bracket changes from the top end. Looking forward to seeing the stratosphere of the Horde side of PvP.

3500 Kills -> 4k Kills

Yea. Back into the Lv38-40 bracket of PVP and the honor just flows like water.

The opponents hit harder. The twink gear is much better ( lv 35 + for all your juicy Outlands enchants ), and the players are much more experienced. I've had shamen rip me apart with dual mongoose and executioner on their axes. Also, the feared rogue duo stun-lock me into oblivion. Even had a hunter and his pet gun me down with Intimidation to seal the deal.

Dam I hate facing my own tactics for taking down a Warlock!

On the plus side, the opponents are harder. The victories are better earned. The fights are longer and I have more opportunities to inflict casualties. Fear and loathing among the Alliance. Yea. I'm down with that. Facing superior foes that just neutralize the Horde in WSG? Yea, we have our bad days too. All rogues and no healers. What can ya say? You're doomed to turtle and wait for the end.

Coordinating strikes in AB is also a great role that I get into. Not everyone listens, but I'm happy when ANYONE listens. As far as WSG, I'm willing to carry the flag and use potions to stay alive. I'll also escort someone else to the very end. I can jump into a crowd of enemy players to slow them down and give the FC time to escape. Fear and Curse of Exhaustion help lots.

Gear update. Better gloves and a Silver Spellthread enchant on my new pants. That boosts my +Damage to +70 with a big pool of STA and INT. Enough to stand toe-to-toe with most players.

Using a Spellthread enchant on legs makes your current gear MUCH better and the level 50 legs are only a few points better. So now the level 38 legs are set to last until lv 60 if needed.

Warlock Lore: OMG the freaking Spellstone Love! The tooltip LIES!! The item says its equipped but I always assumed it was in the offhand. Being a big 2H staff user, it wasn't much use. Then I tried it and the stone replaced my wand. OMG yes.

I had the Alliance flag and left the tunnel to face 6 casters that each put up 2 spells against me. In seconds I had 12 dots and no amount of heals would help me make it clear of the traffic jam. Click on the spellstone and POOF - I was debuff-free!

Tactics change: Howl of Terror at level 40 is a skill that would DEFINE the PVP Affliction lock role. Too bad I'd have to leave my bracket and move up again. Still, the next tier does come with a Free Horse. Gotta love a quick ride with flaming hooves. Pimpin!

Monday, February 25, 2008

Lv 38 and Back into BGs

Made 38 in no time flat. Xp rest-bonus is huge when you leave Ogrimarr only to PVP. The rest of my Arathi Basin tokens and WSG tokens bought some nice gear upgrades. Still debating on spending a large chunk of money on the Spellthread enchant on some new pants. +25 to All Spells and +15 STA? Yea. That's worth it I guess. I'm just a cheap non-twink .

All Twinked out? I'd have +20 Shadow dmg to gloves, Golden Spellthread, +30 Spell Damage to staff, and the finest gear known to man. Personally, I'm doing okay with my current gear. It wouldn't add more than +70 to my spell damage, but that's enough to kill a dude in some fights.

Friday, February 22, 2008

BG Combat Musings

Dying in the Battlegrounds is expected.

As a warlock, I'm not expecting a dedicated healer. Hell, if I get a renew or a druid heal over time (HoT) I'm doing handstands. My bandages, Food, and healthstone are enough to give me the time I need to do some damage, take a flag, or generally piss off the Alliance.

You're GONNA die. Make no mistake. Before you go, I would suggest that you use your mana/health to eliminate enemy players, contribute to the success of your team, or distract as many players away from the flag as possible.

Killing enemy players. DUH. Not my forte, but I've been known to put enough poisonous spells to ensure someone's demise. Usually, it's not so instant ( God bless Nightfall procs ), but enough to kill most players... even if they've killed me. That's revenge from beyond the grave.

Success of the team. Slow spell on a rogue/warrior duo chasing a priest. Fear off a druid tank ripping up a hunter. None of these casts hurt anyone, but they help your squad secure a flag or someone live thru a fight. Heck, I've kited two players around the Lumbermill while the rest of my team 1) backstabbed them to death and 2) capped the LM flag while they chased a wounded warlock trying for an easy HK.

Distraction. Smoke in the West, Fire in the East. Tsun Tsu and the Art of War. Look it up. GREAT Stuff. Written thousands of years ago by a Chineese thinker and still being taught at West Point.

Thursday, February 21, 2008

Topping 2500

When you've killed 2500 people in WOW, they don't give you a medal. They give you a hundred medals from two battlefields. I have alot of gear waiting for me at 38, and don't want to get burnt out on PVP before re-start grinding honor in earnest. So today I did the daily PVP quest, and began the slow march from 36 to the 38-39 bracket.

Cheating in AB

Arathi Basin at 30-39.

The folks that prepare for the battleground bring potions, bandages, food, drink, and enchant their gear. As long as the enchants are under 20g total cost, you're considered golden for most engagements.

For those that get themselves +150 Health to chest, Boar's Vitality to Boots, +18 STA to shield, Nethercleft Armor kits, and a host of other items... You're the ones cheating. There's being prepared and there's bringing nuclear weapons to a gunfight. Good team balance and skill can beat a team of super-powered rogues on most days.

Factors that offset this huge advantage system? Certain enchants can ONLY be placed on characters over level 35. That mitigates how twinky you can get your character. Finally, the sheer number of abilities and powers available to all characters tends to neutralize the edge a level 19 twink can have versus a level 39 twink.

Twinking guarantees that you won't be 2 shot by another twink. That being said, we had a person ding 40 upon zoning into AB and somehow got onto his horse during the fight. Having the only horse in a 30-39 battleground? Yea that's freakin Cheating.

Since he was on our side, I'm thinking that's a 1 in 10,000 chance of occurrence. Let the man keep his horsey. I'm capping the Mines. We went onto win 730 to 2000 in AB. The horse wasn't that much of an edge. Just a nice bonus to have a quick response warrior.

Wednesday, February 20, 2008

More than a Talent Choice

Affliction Warlocks are worlds more than just instant dots, long range curses, and annoyances on the battlefield. We're downright dangerous and very irritable.

To that effect, I had an idea to start over on the Horde side after 4 years of Alliance toons with a blood Elf Affliction Warlock.

A well timed curse can cripple a team. A well timed fear can neutralize a caster or stop a flag runner cold. Affliction spec lets you land spells with impunity